Ludovic Bernhardt

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The work "Chaos Game" is a chaotic (unplayable) board game about the Haitian revolution of 1791-1804. As a sugar island, Haiti was in the 18th century one of the world's leading producers of sugar cane. At one time it became the main destination for the slave trade organized by the French colonial Empire. What are called the sugar islands mainly places of production allowing the colonists almost total control of the slaves by the geographical characteristics of the island. The Haitian Revolution of 1791-1804 was the first successful slave revolt on the outskirts of the modern world resulting in the creation of a republic (Haiti). In the work Chaos Game, the revolt of the sugar-producing slaves is signified in a ludo-cartographic experiment: this work is based on a disruption of graphic and geographic codes like a "chaos-cartography" for a strategic board game in the making. The events, contexts, slaves that created this revolution are represented there in the form of icons, texts, and pawns. This chaotic game-installation evokes a world in turmoil, a unique political event in history, but also a manipulative distance from the game as a manipulation of the world on a reduced scale. 
 
Chaos Game (Haïti) 2020
Chaos Game (Haïti) 2020
Chaos Game (Haïti) 2020
Chaos Game (Haïti), detail 2020